Memoir '44 D-Day Landings Memoir '44 D-Day Landings

Halbe Pocket 1st Breakout Attempt - April 24, 1945 - April 27, 1945

Halbe Pocket
Western Front By: Nygaard - Last update: 10/19/2012
Axis Player: Allied Player:
x5 x7 x6 x7
first You play first    


Historical Background:
By April 1945 the last hope of rescuing Berlin from Russian encirclement felt on the 9th army under the command of Generaloberst Busse.
On the evening of April 25, Busse ordered the two battlegroups: Kampfgruppe von Luck, consisting of 21st Panzer Division and Kampfgruppe Pipkorn, containing 35th SS and Police Grenadier Division, both named after their commanders, to attempt a break-out in the direction of the road centre of Baruth to obtain the use of roads to Luckenwalde and Jüterbog. Von Luck made good progress across the Berlin?Dresden autobahn until it hit the Soviet defenses of 50th Guards Rifle Division at Baruth, which had been reinforced by dug-in Stalin tanks. Pipkorn hit defenses of 329th Rifle Division early on and the battle group was scattered, with some armored elements including Panther tanks reaching Baruth. A pitched battle developed at Baruth, which was impossible for the German battlegroups to win. Busse ordered von Luck to stay near Baruth but discontinue the attack when informed of this, however von Luck disobeyed the order and disbanded his battle group, allowing soldiers to try to attempt a breakout individually.
On the following day battle continued around Baruth, and tank-hunting teams blew up some of the dug-in Soviet tanks. Some supply canisters were delivered by air, but the strength of the battle group was insufficient to hold off a Soviet counter-attack. Pipkorn, the commander of the other battle group, was killed during the battle, and von Luck taken prisoner by the Soviets on April 27. Few of the survivors of the battle reached the Elbe.

Briefing:
The Axis player takes 5 command cards
-you play first

The Allied player takes 6 command cards

Conditions of Victory:
7 medals
The town of Teupitz is worth a victory medal to the Russian player as long as they hold it (they are in possession from the beginning of the game)
The German player gets a temporary victory medal for having a unit in ANY of the three hexes that make up Baruth.
German units can exit on the back line between the two exit markers for a permanent medal.

Special Rules:
All German units are Special Forces (Troops 2 - Specialized Units) badges are not necessary.
Place a badge on the two entrenched Russian Stalin Tanks and the German SS armor unit (Troops 2 - Specialized Units)

Scenario Bibliography:
http://en.wikipedia.org/wiki/Battle_of_Halbe

Warning:
Please note that this scenario was not approved by Richard Borg or Days of Wonder, so you have to check yourself about playability, potential gaming issues, etc.

Set-up Order
2
21
7
3
13
5
1
1
2