Memoir '44 D-Day Landings Memoir '44 D-Day Landings

Sidi Rezegh Airfield - November 22, 1941

Operation Crusader
Mediterranean Theater By: RBorg - Last update: 06/04/2010
Axis Player: Allied Player:
x5 x5 x4 x5
    first You play first


Historical Background:
Operation Crusader, the third and ultimately successful British attempt to try and break Rommel's stranglehold on Tobruk, began in a horrendous rainstorm on November 18, 1941. While one British corps was taking up position near Halfaya Pass, the others began moving across the desert in three columns. The central one headed for Tobruk to link up with a planned breakout of the besieged garrison troops. Racing forward, the 7th Armoured Brigade and 7th Support Group took the airfield at Sidi Rezegh, almost coming within sight of Tobruk.

Wedged between the city's garrison and the advancing British armor, and realizing the precariousness of his situation, Rommel reacted quickly. The airfield was soon back in German hands, with Major Kummel's 15th Panzer Division laying in wait...

The British 7th Armoured Division advanced along the Trigh Capuzzo Road to take the airfield back. Upon reaching the 175 Gap in the escarpment, the British tankers began to move through. But Kummel's tanks waited in ambush, striking fast and hard. Cautiously, the British fell back rather than sending more of their tanks through the narrow gap. The Germans seized the initiative, moving through another gap a little further west and dealing the Desert Rats a resounding defeat!

The stage is set, the battle lines drawn, and you are in command. The rest is history.

Briefing:
Axis Player
[Germany]
Take 5 Command cards.

Allied Player
[Great Britain]
Take 4 Command cards.
You move first.

Conditions of Victory:
5 Medals.

The Airfield is a Temporary Objective Medal for both sides, while Sidi Rezegh is a Temporary Objective Medal for the Allied forces only.

Special Rules:
North African Desert Rules are in effect (Actions 9 - North African Desert Rules). In addition, Allied Armor units may only move 2 hexes and battle, not the normal 3 hexes.

British Commonwealth Forces command rules are in effect.

Air rules are not in effect. The Air Sortie cards are set aside and are not used in this mission.

Scenario Bibliography:
Scenario 2 - British Desert Expansion

Set-up Order
1
2
1
4
10
7
1
1
1
2