Battle of the Bulge - December 16, 1944 - December 23, 1944

Breakthrough
Western Front By: 50th - Last update: 12/22/2012
Axis Player: Allied Player:
x8 x12 x6 x12
first You play first    


Historical Background:
The Ardennes Offensive, called Unternehmen: Wacht am Rhein (Operation Watch on the Rhine) by the German military, officially named the Battle of the Ardennes by the U.S. Army, and known to the general public as the Battle of the Bulge, started on 16 December 1944. Wacht am Rhein was supported by subordinate operations known as Bodenplatte, Greif, and Wńhrung. Germany's planned goal for these operations was to split the British and American Allied line in half, capturing Antwerp, Belgium, and then proceeding to encircle and destroy four Allied armies, forcing the Western Allies to negotiate a peace treaty in the Axis Powers favor. The beginning of this offensive coincided with a winter storm that kept the allied aircraft grounded. The XLVII Panzer Corps continued on toward the Muese River bridges, while the 26th Volksgrenadier Division and one regiment of the 15th Panzergrenadier Division stayed to surround Bastogne. On December 23rd the weather cleared and the P47 Thunderbolts assaulted the Panzer divisions. By Christmas eve, the German supply line had dried up and they were short on supplies, while C-47's dropped supplies to the allied troops at Bastogne. Patton's 4th Armored arrived on the 26th of December and finished off the German units surrounding Bastogne.

Briefing:
Axis: Hold four figures in your hand, as you move your hand from the Axis side of the board to the Allied side of the board drop the four figures from a height of 12 inches from the board. Any figures that fall in their own hex receive three more figures and a special forces badge. Any figure that falls into a hex previously occupied by any other unit is eliminated. These paratroopers are part of operation Greif, meant to cut Allied communications and change road signs.

Allies: Take 6 cards as long as the German paratroopers are on the map. On the turn you eliminate them, take two more cards for a new card count of 8.

Axis: Take 8 cards and go first. On the turn you lose the last paratrooper unit, discard two cards for a new card count of 6.

Conditions of Victory:
Allies: You must Hold Bastogne, Germans gain medals for taking St Vith, Malmedy and for crossing the Ourthe River. Take 12 medals total.

Axis: Bastogne is a permanent medal hex, St Vith, and Malmedy are temporary medal hexes. (you get the medal as long as you have a unit on those cities). You also get a permanent medal for crossing the Ourthe River bridge. You need 12 medals.

Special Rules:
The German special forces armor are Tiger II units that have the following attributes:
4 figures, move 2, battle at 4,4,3,3 and grenade hits do not effect them. They hit armor on stars, armor, and grenades.

Engineer units rules are found in the terrain pack or eastern front books. The allied engineer unit may attempt to blow up the Meuse River bridge before the Germans reach it.
Special Forces around Bastogne are Airborne that move two and battle.
Before play remove air power card and air sortie cards. Every Allied turn roll three dice. If all three roll stars, put the air power and/or air sortie cards back in.

Scenario Bibliography:
Wikipedia-Battle of the Bulge
Encyclopedia Encartia
Battle of the Bulge by Time Life

Warning:
Please note that this scenario was not approved by Richard Borg or Days of Wonder, so you have to check yourself about playability, potential gaming issues, etc.

Set-up Order
4
3
4
1
1
1
1
6
15
2
2
3
2
11
2
1
14
2
2
4
4
4