[Abyssinia] Bortaï river - Action 3 - June 08, 1941

The attack of the 11th Battalion.
Mediterranean Theater By: jdrommel - Last update: 11/26/2017
Axis Player: Allied Player:
x5 x6 x5 x6
    first You play first

Historical Background:
Third battle on the Bortaï river, the 11th Battalion was engaged at full strenght. After a night advance under a pouring rain, the battalion was on the starting positions near the river and then advanced on the axe of the trail. The objective was to capture the hills which overlook the ford of the river. In spite of the accurate fire of Italian infantry the battalion of the "Force Publique" captured all its objectives with the effective support of the machine-gun company and a mortar platoon.
The stage is set, the battle lines are drawn, and you are in command. The rest is history.

Axis player [Italy] : 5 command cards.
Allied player [Belgium] : 5 command cards, you move first.

Conditions of Victory:
6 medals.
The hexagons with a medal token are each a temporary medal objective for the Allied player.

Special Rules:
- Use "Italian Royal Army" rules (Nations 6) to all Axis units. Badges are not required.
- Special Weapon Asset rules (SWAs1 - Special Weapon Assets) are in effect for all Allied units equipped with Mortar (SWAs 3 - Mortar) or Machine Gun (SWAs 7 - Machine Gun).
- Use "Fords & Fordable Rivers" rules (Terrains 41) for the Bortaï river.

Scenario Bibliography:
- "Bortaï" Campagne d'Abyssinie 1941 - Philippe Brousmiche.
- Image Google Earth.

Please note that this scenario was not approved by Richard Borg or Days of Wonder, so you have to check yourself about playability, potential gaming issues, etc.

Set-up Order