Battle of Warsaw - September 08, 1939 - September 26, 1939

Unternehmen Fall Weiss - Unternehmen Fall Weiss
Eastern Front By: RBorg - Last update: 09/12/2011
Axis Player: Allied Player:
x6 x6 x5 x6
first You play first    

Historical Background:
On September 1, 1939 the invasion of Poland - codenamed Fall Weiß or "Case White" by the German high command - marked the first military campaign of the war. In a week, the German forces were able to overwhelm the thin Polish defenses and the 4th Panzer Division had driven east to Warsaw's doorstep.

The initial attack on the city began in the southern suburbs and despite the almost relentless German bombing the Poles fought ferociously as they defended their capital city. The German tanks who had almost effortlessly charged across the flat Polish terrain, now found it more difficult to maneuver in the city streets and Polish artillery made them suffer.

Knowing that time was on their side and additional troops would soon arrive, the German's put the city under siege. Within days, the Poles were no longer able to mount effective artillery attacks and the German infantry was ordered forward. With overwhelming artillery and air support the city soon fell.

The stage is set, the battle lines are drawn, and you are in command. The rest is history.

Axis Player [Germany]
Take 6 Command cards.
You move first.

Allied Player [Poland]
Take 5 Command cards.

Conditions of Victory:
6 Medals.

The four Fortress hexes form a Temporary Medal Objective for the Axis forces.
Axis forces must occupy at least two of the four Fortress hexes to gain one Objective Medal.

Special Rules:
Blitz Rules are in effect (Actions 15 - Blitz Rules).

Air Rules are optional: If used, give the Axis player both Air Sortie cards at game start.

Scenario Bibliography:
Terrain Pack

For Game Trade Magazine, July 2008. Days of Wonder, Inc. (c) 2008. Also December 2008 on-line scenario release.

Set-up Order