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Tarawa - January 01, 1970

Beach Red!
By: gibsonb - Last update: 10/16/2006
Axis Player: Allied Player:
x4 x8 x4 x8


Historical Background:
The military importance of Tarawa lay in its strategic location at the gateway of the United States to drive through the central Pacific towards the Philippines. What is commonly referred to as the Battle of Tarawa in history books, actually was an invasion by U.S. troops of the small island of Betio, on the western side of the Tarawa atoll in the Gilbert Islands. The Japanese forces were well aware of the islands strategic location in the Gilberts, and had invested considerable time and effort fortifying it. In the words of U.S. Army historians, Tarawa was the most heavily defended atoll that would ever be invaded by Allied forces in the Pacific. Rear-Admiral Shibasaki Keiji, who commanded the garrison, had boasted that it would take one-million men one hundred years to conquer Tarawa.

All efforts by the U.S. Marine invasion were concentrated on Betio, an island only a mile long and a few hundred yards wide. In the moments before pre-invasion bombardment began, the task force naval commander, Rear Admiral Howard F. Kingman announced to the landing troops "Gentlemen, we will not neutralize Betio. We will not destroy it. We will obliterate it!"

Will Tarawa become a blood-bath for the U.S. Marines, or will Betio become just another island in the Pacific to succumb to the tenacity of the U.S. Marines?

You decide.

Briefing:
Japanese: Take 5 Command Cards.
U.S. Marines: Take 6 Command Cards. You go first.

There are two Japanese snipers. As there is no emblem to represent the Japanese sniper, please place the Japanese Combat Engineering emblem in there hex.

Place an American medal on the Airfield.
The Marines achieve a victory point if they control the hex containing the medal on the airfield. They lose control if they are ever forced off the hex.

Conditions of Victory:
U.S. Marines 8 medals
Japanese 10 medals

Special Rules:
Imperial Japanese Army Command rules are in effect (see P.7, Pacific Theater).

USMC Command Rules are in effect. (p.7, Pacific Theater)

The Marine Special Forces Infantry units are Engineer units. Place an Engineer badge in the same hex with these units to distinguish them from the other units. (p.10 - Engineers, Pacific Theater)

Caves are explained. (p.4, Pacific Theater)

The Marine Special Forces Tank units are Flame Thrower Tanks. Place an Flame Thrower badge in the same hex with these units to distinguish them from the other units. (p.11 - Flame Thrower Tanks, Pacific Theater)

Snipers are explained. (p.5, Terrain Pack). A sniper is ordered like an ordinary infantry unit. A sniper may move 1 or 2 hex and still battle. It must stop when entering standard terrain (woods, towns, etc) just as with any infantry unit. A sniper may retreat 1, 2, or 3 hexes on any retreat flag rolled. A sniper may target an infantry or artillery unit up to 5 hexes away, must have line of sight, and rolls one die. A hit is scored on a target symbol, grenade, or star symbol. A flag will result in a retreat to the the targeted unit. Only a grenade symbol will remove the sniper from play and it won't count as a victory point.

Japanese Supply Depot is explained. (p. 11, Terrain Pack) When a Marine unit occupies the Supply Depot, the star symbol is removed indicating that the Supply Depot has been destroyed. All Japanese tanks are then reduced in movement by one hex.

Japanese Supply Tent is explained. (p.5, Pacific Theater) If an enemy unit captures you Supply hex, your opponent selects one of your Command Cards at random to discard. Until you reclaim the Supply hex, you must play with one less Command Card in hand. When you reclaim the Supply hex, immediately draw a supplemental card to replentish your hand to its original size.

Field Bunkers explained. (p. 11, Terrain Pack)

Road Blocks explained. (p. 12, Terrain Pack)

Scenario Bibliography:
http://www.ibiblio.org/hyperwar/USMC/USMC-M-Tarawa/index.html
http://www.eyewitnesstohistory.com/tarawa.htm
http://en.wikipedia.org/wiki/Battle_of_Tarawa
http://www.worldwar2database.com/html/tarawa.htm
http://www.historyofwar.org/pictures_P.html

Warning:
Please note that this scenario was not approved by Richard Borg or Days of Wonder, so you have to check yourself about playability, potential gaming issues, etc.

Set-up Order
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